Simple Machines
An introduction to brick assortment and building the early learner is introduced to gears, levers, pulleys, wheels and axles.
This programme develops the learner’s tactile, motor, and spatial skills while teaching science and engineering principles
Key Learnings:
- Observe and investigate simple machines.
- Discover mechanical principles by exploring, investigating, and solving tasks related to mechanical principles
- Learn about energy, balance, buoyancy, and much more.
Ages 2-6
STEAM Park
STEAM Park builds on every child’s natural curiosity and desire to create, explore, and investigate the world of early science, technology, engineering, art, and math (STEAM) through creative play.
Key Learnings:
- Cause and effect
- Spatial awareness
- Observing and describing
- Problem solving, role play and collaboration
Ages 2-6
Coding Express
Key Learnings:
- Cause and effect
- Spatial awareness, Observing and describing
- Problem solving
- Role play and collaboration
- Early coding – sequencing, looping, conditional coding
Ages 2-6
Cubroid
This part of the programme takes the learnings of the skills from the other programmes enhancing engineering and technology concepts whilst introducing robotics and artificial intelligence.
Key Learnings:
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Develop self-directed problem solving ability
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Develop creativity
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Learn coding with a smartphone, tablet and via Scratch®
Ages 4-14
To purchase a Cubroid® Starter or Premium Kit contact us.